
A card with a + next to it denotes one that are only accessible through temporary events. Upcoming cards and features that are not yet in the game appear in yellow. Formerly available cards and features that are no longer in the game appear in gray. Tournament ( Special Event Challenges) Ĭurrent cards and features appear in blue.Its pancakes have a unique sound, with a choir singing “Pancakes”. The Super Mini P.E.K.K.A has the same attack and deploy sound as the Mini P.EK.K.A, but with a lower pitch.

In particular, it resembles the first iteration of the Mega P.E.K.K.A, which had infinite damage.

In a 1v1 situation between two Super Mini P.E.K.K.As, a stun or slowing effect can be used to stall the enemy Super Mini P.E.K.K.A.Freezing a Super Mini P.E.K.K.A will prevent it from spawning any pancakes.Like the Mini P.E.K.K.A, Skeleton Army and Guards do well against it, but additional support may be needed because of the Super Mini P.E.K.K.A's healing ability.The Super Mini P.E.K.K.A's pancakes can be used to heal damaged support troops, helping to strengthen a push.The Super Mini P.E.K.K.A deals damage that outnumbers every unit in the game, essentially dealing one-hit K.O.s to everything, meaning it must never be ignored under any circumstances.A Super Mini P.E.K.K.A card costed 5 Elixir to deploy.

It would also spawn a pancake every time it managed to defeat an enemy troop. The Super Mini P.E.K.K.A had a unique ability which it periodically spawns a pancake that heals all friendly troops within a small radius. It was a fast, single-target melee troop with medium hitpoints and incomparably high damage. The Super Mini P.E.K.K.A was a temporary Legendary card, only available in a 1 week Challenge. No distractions for P.E.K.K.A, only destruction.” “The Arena is a certified butterfly-free zone.
